I've decided to include the short video snippets above and below as an addendum and continuation to some of the themes touched upon earlier in this blog (click here, or scroll down a bit, and here for direct links). Beyond the fact that the gentleman in the video above sounds disturbingly much like Kermit the Frog, his presentation touches upon some potentially truly exciting stuff... How these technologies will eventually trickle down into how we actually design stuff with computers remains to be seen, however these initial currently game based technologies can e considered the foundations of a more mature rendition of the, so called, 'Digital Crafts' in the truest sense of the term. The begin suggesting an capability to design within a remit where true physiological/ empirical skills, perceptual nuances and intuitive physical dexterity (visceral idiosyncrasies) can begin to play a more enriching role when conceiving something through a computer... As these abilities advance in parallel with our capabilities to directly (CAD/ CAM) fabricate what's designed, one can truly begin to claim that a new paradigm of digital design is at our door-step (at least I'd like to think so) - Digital Design 3.0 (DigiDes. 1.0 = CAD; DigiDes. 2.0 = BIM; DigiDes. 3.0 = 'Craft-CAD')...
For some reason I'm not able to embed the NYT video, which is actually a bit more telling than the clip above, into the post, so instead it has to be accessed by clicking here...
For some reason I'm not able to embed the NYT video, which is actually a bit more telling than the clip above, into the post, so instead it has to be accessed by clicking here...
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